CHARACTER

I think my passion for creating characters comes from video games and film. If there`s one thing I have learned from film it`s that every detail guides and makes suggestions to the viewer. Everything has purpose. I usually start by sculpting the head and start thinking about character traits and facial features. Even some "beautiful mistakes" give it life. I add in some major details and start to develop a look. Textures take up a big part of creating. I want it to have interesting structure and detail, usually going for that hyper-realism - but at the same time be different to the real world. I want it to feel familiar but just a bit off and strange. I think that`s what makes people question and engage.

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ORGANISM